Uses of Interface
uk.ac.man.cs.rainbow.wvmc.StateEngine.Execed

Packages that use StateEngine.Execed
uk.ac.man.cs.rainbow.deadlock Deadlock and temporal model checking. 
uk.ac.man.cs.rainbow.rapa.abstraction This package provides classes that support abstract interpretation of GCL derived from RAPA. 
uk.ac.man.cs.rainbow.wvmc Classes implementing a model-checker. 
 

Uses of StateEngine.Execed in uk.ac.man.cs.rainbow.deadlock
 

Classes in uk.ac.man.cs.rainbow.deadlock that implement StateEngine.Execed
static class StateEngine.ExecuteResult
          Used to indicate what happened during an execute step.
static class StateEngine.ExecuteResult.End
          Indicates that there are no more transitions out of the current state.
static class StateEngine.ExecuteResult.Loop
          Indicates that there was a transition to a state on the sequence of states that lead to the current state.
static class StateEngine.ExecuteResult.New
          Indicates that a transition to a new state was performed.
static class StateEngine.ExecuteResult.Old
          Indicates that there was a transition to a state that had previously been backtracked out of.
 

Methods in uk.ac.man.cs.rainbow.deadlock that return StateEngine.Execed
 StateEngine.Execed ModelCheck.Engine.execute(boolean reset, int op, int quant, int gb, boolean ctl, int bad, int good, boolean dfs)
           
 

Uses of StateEngine.Execed in uk.ac.man.cs.rainbow.rapa.abstraction
 

Methods in uk.ac.man.cs.rainbow.rapa.abstraction that return StateEngine.Execed
 StateEngine.Execed Explorer.execute(boolean reset, int op, int quant, int gb, boolean ctl, int bad, int good, boolean dfs)
           
 

Uses of StateEngine.Execed in uk.ac.man.cs.rainbow.wvmc
 

Subinterfaces of StateEngine.Execed in uk.ac.man.cs.rainbow.wvmc
static interface StateEngine.Looped
          When a loop is detected, extra information must be returned.
static interface StateEngine.Repeated
          When an old state is detected, extra information must be returned.
 

Methods in uk.ac.man.cs.rainbow.wvmc that return StateEngine.Execed
 StateEngine.Execed StateEngine.Engine.execute(boolean reset, int op, int quant, int gb, boolean ctl, int bad, int good, boolean dfs)
          Try to perform a transition.