This is a modelling project which started around 1991, and which has progressed slowly but steadily over the years. The aim is to produce a reasonably accurate facsimile of the U.S.S. Enterprise bridge set (from the original TV series). The work serves no particular purpose at present, other than being an intellectual and creative endeavour. It is believed that only one or two bridge models of comparable detail exist worldwide
The initial model was specified using Craig Kolb's Rayshade format. Some ray-traced renderings of the prototype model from around 1993 are shown above.
More recent model versions use the Manchester Scene Description Language
(MSDL) to specify the scene. An MSDL to Inventor translator allowed the
model to be previewed using Silicon Graphics' SceneViewer. Previews of
more up-to-date images are shown below.
As well as defining the scene geometry, texture maps are being prepared to add detail to the model. A selection of peripheral station display panel textures are shown below.
A radiosity renderer will eventually be used to produce both high-quality static images as well as solutions optimised for interactive VR walkthrough purposes.